Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers

Liam Ferris, RR Bond, Luke McNeice, Adam Grimley, Andrew Taylor, Justin Magee, Frank Lyons, D.K. Charles

Research output: Contribution to conferencePaper

Abstract

The assessment of a driver’s hazard perception on the road is difficult to measure. Using a Virtual Reality (VR) simulation coupled with eye tracking to objectively detect hazard recognition is a viable technological solution. The objective in this paper is to outline an approach that uses a virtual simulation to assess hazard perception of car drivers. This approach covers the development of a system capable of capturing the data required to interpret a subject’s attention (e.g. head and eye gaze scan path), and a proposed approach to using supervised machine learning algorithms to analyse this dataset and predict driver competency in hazard perception.
LanguageEnglish
Pages1-4
Number of pages4
DOIs
Publication statusAccepted/In press - 10 May 2018
EventBritish HCI Conference 2018 - Belfast, Belfast, Northern Ireland
Duration: 2 Jul 20186 Jul 2018

Conference

ConferenceBritish HCI Conference 2018
Abbreviated titleBHCI2018
CountryNorthern Ireland
CityBelfast
Period2/07/186/07/18

Fingerprint

Virtual reality
Hazards
Railroad cars
Learning algorithms
Learning systems

Keywords

  • virtual reality
  • driving test
  • driving
  • DVLA
  • eye tracking
  • hazard perception

Cite this

Ferris, L., Bond, RR., McNeice, L., Grimley, A., Taylor, A., Magee, J., ... Charles, D. K. (Accepted/In press). Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers. 1-4. Paper presented at British HCI Conference 2018, Belfast, Northern Ireland. https://doi.org/10.14236/ewic/HCI2018.189
Ferris, Liam ; Bond, RR ; McNeice, Luke ; Grimley, Adam ; Taylor, Andrew ; Magee, Justin ; Lyons, Frank ; Charles, D.K. / Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers. Paper presented at British HCI Conference 2018, Belfast, Northern Ireland.4 p.
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Ferris, L, Bond, RR, McNeice, L, Grimley, A, Taylor, A, Magee, J, Lyons, F & Charles, DK 2018, 'Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers' Paper presented at British HCI Conference 2018, Belfast, Northern Ireland, 2/07/18 - 6/07/18, pp. 1-4. https://doi.org/10.14236/ewic/HCI2018.189

Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers. / Ferris, Liam; Bond, RR; McNeice, Luke; Grimley, Adam; Taylor, Andrew; Magee, Justin; Lyons, Frank; Charles, D.K.

2018. 1-4 Paper presented at British HCI Conference 2018, Belfast, Northern Ireland.

Research output: Contribution to conferencePaper

TY - CONF

T1 - Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers

AU - Ferris, Liam

AU - Bond, RR

AU - McNeice, Luke

AU - Grimley, Adam

AU - Taylor, Andrew

AU - Magee, Justin

AU - Lyons, Frank

AU - Charles, D.K.

PY - 2018/5/10

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AB - The assessment of a driver’s hazard perception on the road is difficult to measure. Using a Virtual Reality (VR) simulation coupled with eye tracking to objectively detect hazard recognition is a viable technological solution. The objective in this paper is to outline an approach that uses a virtual simulation to assess hazard perception of car drivers. This approach covers the development of a system capable of capturing the data required to interpret a subject’s attention (e.g. head and eye gaze scan path), and a proposed approach to using supervised machine learning algorithms to analyse this dataset and predict driver competency in hazard perception.

KW - virtual reality

KW - driving test

KW - driving

KW - DVLA

KW - eye tracking

KW - hazard perception

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Ferris L, Bond RR, McNeice L, Grimley A, Taylor A, Magee J et al. Virtual Reality Simulation and Eye Tracking to Assess Hazard Perception of Car Drivers. 2018. Paper presented at British HCI Conference 2018, Belfast, Northern Ireland. https://doi.org/10.14236/ewic/HCI2018.189