Social Sciences
Virtual Reality
100%
Student Education
100%
Augmented Reality
100%
Virtual Reality
100%
Student Teachers
46%
Immersive Technology
40%
UK
26%
Ireland
20%
Facebook
13%
Pedagogical Practice
13%
Educational Setting
13%
Information Technology
13%
Educational Environment
6%
Learning Experience
6%
Digitization
6%
Belfast
6%
Student Body
6%
Quantitative Method
6%
Semi-Structured Interview
6%
Virtual Learning Environment
6%
Reusable Learning Object
6%
Teacher Learning
6%
Popular Press
6%
Technological Change
6%
Meta-Analysis
6%
Personal Data
6%
University
6%
Computer Science
Augmented Reality
100%
Virtual Reality
100%
Virtual Reality
100%
Education Institution
14%
Facebook
14%
Information Technology
14%
Computing Platform
7%
Learning Experiences
7%
Virtual Environments
7%
Virtual Learning Environments
7%
Learning Objects
7%
Virtual Reality Technology
7%
Integration Technology
7%
Personal Data
7%
Approval Process
7%
Semistructured Interview
7%
Digitization
7%
Psychology
Immersive Technology
100%
Facebook
33%
Information Technology
33%
Semistructured Interview
16%
Meta-Analysis
16%
Mixed Methods
16%
Cognitive Skill
16%
Skill Deficit
16%
Virtual Space
16%
Innovator
16%