Video Game Structural Layers for Narrative Design and Articulation

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Abstract

Video Games are composites of interlocking structures that collectively create meaning for the player to investigate and act upon. The most apparent form of meaning for the player is the narrative story or context. However, the narrative in a video game is structured and contextualized itself by the inherent form of the video game. This range of meaning making tools in the medium is both daunting and exciting. To understand the application of narrative better, designers, critics and academics need to be able to distinguish and understand the high-level structural layers that affect and support it. This paper offers a focused review of the relevant literature, explanations of key terms and diagrams and an illustration demonstrating the relationships of these structural layers.

Original languageEnglish
Pages (from-to)321-340
Number of pages20
JournalDigital Creativity
Volume35
Issue number4
Early online date8 Oct 2024
DOIs
Publication statusPublished (in print/issue) - 8 Oct 2024

Bibliographical note

Publisher Copyright:
© 2024 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group.

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education
  2. SDG 8 - Decent Work and Economic Growth
    SDG 8 Decent Work and Economic Growth
  3. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

Keywords

  • Video game narrative design
  • digital poetics
  • flow
  • aporia & epiphany
  • INSIDE
  • playdead

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