Abstract
Improving performance in sports requires a better understanding of the perception-action loop employed by athletes. Because of its inherent limitations, video playback doesn't permit this type of in-depth analysis. Interactive, immersive virtual reality can overcome these limitations and foster a better understanding of sports performance.
Original language | English |
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Pages (from-to) | 14-21 |
Number of pages | 8 |
Journal | IEEE Computer Graphics and Applications |
Volume | 30 |
Issue number | 2 |
DOIs | |
Publication status | Published (in print/issue) - 1 Mar 2010 |