Abstract
Early and intensive physical therapy can improve upper arm and hand functionality for stroke survivors. Virtual reality systems that utilize state-of-art natural user interface tracking sensors and adaptive user profiling software has the potential to supplement traditional physiotherapy and engage patients to sustain beneficial quantity and quality of rehabilitation. In this paper we provide an overview of the problem area and present results from an initial experiment with healthy users. The potential for Fitts’s law to model user motion effectively in reach and touch tasks within 3D virtual environments is investigated. Results indicate that Fitts’s law may be effective though we propose that it would best be used as part of a more complex model of user motion.
Original language | English |
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Title of host publication | Unknown Host Publication |
Publisher | IEEE Xplore |
Number of pages | 2 |
ISBN (Print) | 978-1-4673-9036-1 |
DOIs | |
Publication status | Published online - 18 Aug 2016 |
Event | The 29th International Symposium on Computer-Based Medical Systems (CBMS 2016) - Duration: 18 Aug 2016 → … |
Conference
Conference | The 29th International Symposium on Computer-Based Medical Systems (CBMS 2016) |
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Period | 18/08/16 → … |
Keywords
- Stroke rehabilitation
- Fitts’s law
- Leap Motion
- games
- virtual reality.