This chapter was requested by the editors. The chapter sets out to address three aspects. First, a range of definitions of 'community' are presented along with the extant literature on each, these were geographical and socio-anthropological thinking on the term. Second, a typology of community characteristics is developed that includes type of community in terms of setting and scale and the extent to which there is a high degree of homogeneity or heterogeneity present. The third element of the chapter explores the relationships that can exist between tourism/tourists and communities. This is set out in the form of game theory where there are four possible outcomes; win-win, win-lose, lose-win, or lose-lose. Each of these scenarios is represented in real-life case examples, Uluru and its community (win-win), Bermuda and its restrictive tourism policy to keep numbers low (win-lose), Atlantic City development of gaming (lose-win), and the unrestricted 3s tourism development in Benidorm (lose-lose).
|Title of host publication||Tourism in Host Communities|
|Editors||Dallen Timothy, Shalini Singh, Ross Dowling|
|Place of Publication||Wallingford|
|Publisher||Centre for Agriculture and Bioscience International|
|Publication status||Published (in print/issue) - 2003|