This study investigates how the player performance can be analyzed when playing exergames. This analysis aims to enable people with different physical capabilities to play against each other and have fair opportunities to win, contrary to the current implementations of exergames where the winner usually is the player who has better performance (e.g. faster response speed). By implementing this technique into exergames, an older adult will be able to play against a younger one and win.
|Title of host publication||Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings|
|Number of pages||13|
|Publication status||E-pub ahead of print - 7 Nov 2017|
|Name||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
- Cross generation, Exergames, Games for elderly, Player performance
Awad, M., & Craig, C. (2017). Players’ performance in cross generational game playing. In Serious Games -3rd Joint International Conference, JCSG 2017, Proceedings (Vol. 10622, pp. 170-182). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). Springer. https://doi.org/10.1007/978-3-319-70111-0_16