The use of object technology is proliferating in the development of software, and in order to build robust and maintainable complex systems, mastering object-oriented (O-O) analysis and design is essential. Although the object-orientation area is converging towards standard modeling notations, namely UML, and standard middleware platforms, such as OMG’s CORBA, a large variety of O-O development methods are available for software engineers to design complex systems. The main goal of this paper is to report on the experience of applying a patternbased, object-oriented analysis and design methodology to a real-world complex system represented by an intelligent building. Specifically, the O-O GRASP approach has been used to design the software infrastructure, which handles the interactions among processing elements in a modern building. Benefits of the adoption of this O-O process, and issues and problems encountered, are discussed. We believe that this process communicate very fundamental principles of responsibility assignment in object-oriented design.
|Title of host publication||Unknown Host Publication|
|Number of pages||0|
|Publication status||Published - 2000|
|Event||Proceedings of the 4th World Multiconference on Systemics, Cybernetics and Informatics - Orlando, USA|
Duration: 1 Jan 2000 → …
|Conference||Proceedings of the 4th World Multiconference on Systemics, Cybernetics and Informatics|
|Period||1/01/00 → …|