Motor Imagery BCI Feedback Presented as a 3D VBAP Auditory Asteroids Game

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Typically, a brain-computer interface (BCI) relies upon visual feedback which is impractical for those with vision problems, whilst long term use of the system can often become tedious. This study demonstrates the feasibility of using 3D vector base amplitude panning (VBAP) as a technique for presenting auditory feedback in the form of an asteroids avoidance game. Seven healthy participants were presented with both visual then auditory feedback for comparison. Auditory feedback was presented using 1, 2, or 8 loudspeakers. Results show no difference in performance with some subjects scoring markedly better than others.
LanguageEnglish
Title of host publicationUnknown Host Publication
Number of pages2
DOIs
Publication statusPublished - 2013
EventProceedings of the Fifth International Brain-Computer Interface Meeting -
Duration: 1 Jan 2013 → …

Conference

ConferenceProceedings of the Fifth International Brain-Computer Interface Meeting
Period1/01/13 → …

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Asteroids
Brain computer interface
Feedback
Loudspeakers

Cite this

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title = "Motor Imagery BCI Feedback Presented as a 3D VBAP Auditory Asteroids Game",
abstract = "Typically, a brain-computer interface (BCI) relies upon visual feedback which is impractical for those with vision problems, whilst long term use of the system can often become tedious. This study demonstrates the feasibility of using 3D vector base amplitude panning (VBAP) as a technique for presenting auditory feedback in the form of an asteroids avoidance game. Seven healthy participants were presented with both visual then auditory feedback for comparison. Auditory feedback was presented using 1, 2, or 8 loudspeakers. Results show no difference in performance with some subjects scoring markedly better than others.",
author = "K McCreadie and Damien Coyle and G Prasad",
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McCreadie, K, Coyle, D & Prasad, G 2013, Motor Imagery BCI Feedback Presented as a 3D VBAP Auditory Asteroids Game. in Unknown Host Publication. Proceedings of the Fifth International Brain-Computer Interface Meeting, 1/01/13. https://doi.org/10.3217/978-4-83452-381-5/160

Motor Imagery BCI Feedback Presented as a 3D VBAP Auditory Asteroids Game. / McCreadie, K; Coyle, Damien; Prasad, G.

Unknown Host Publication. 2013.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

T1 - Motor Imagery BCI Feedback Presented as a 3D VBAP Auditory Asteroids Game

AU - McCreadie, K

AU - Coyle, Damien

AU - Prasad, G

PY - 2013

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N2 - Typically, a brain-computer interface (BCI) relies upon visual feedback which is impractical for those with vision problems, whilst long term use of the system can often become tedious. This study demonstrates the feasibility of using 3D vector base amplitude panning (VBAP) as a technique for presenting auditory feedback in the form of an asteroids avoidance game. Seven healthy participants were presented with both visual then auditory feedback for comparison. Auditory feedback was presented using 1, 2, or 8 loudspeakers. Results show no difference in performance with some subjects scoring markedly better than others.

AB - Typically, a brain-computer interface (BCI) relies upon visual feedback which is impractical for those with vision problems, whilst long term use of the system can often become tedious. This study demonstrates the feasibility of using 3D vector base amplitude panning (VBAP) as a technique for presenting auditory feedback in the form of an asteroids avoidance game. Seven healthy participants were presented with both visual then auditory feedback for comparison. Auditory feedback was presented using 1, 2, or 8 loudspeakers. Results show no difference in performance with some subjects scoring markedly better than others.

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DO - 10.3217/978-4-83452-381-5/160

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