Motion-Onset Visual Evoked Potentials for Gaming

David Marshall, Shane Wilson, Damien Coyle

Research output: Chapter in Book/Report/Conference proceedingConference contribution

LanguageEnglish
Title of host publicationUnknown Host Publication
Pages155-164
Number of pages10
DOIs
Publication statusPublished - 2015
Event8th Annual International Conference on Computer Games, Multimedia and Allied Technologies (CGAT 2015) - Singapore
Duration: 1 Jan 2015 → …

Conference

Conference8th Annual International Conference on Computer Games, Multimedia and Allied Technologies (CGAT 2015)
Period1/01/15 → …

Keywords

  • brain-computer interface
  • BCI
  • EEG
  • game genre
  • visual evoked potentials

Cite this

Marshall, D., Wilson, S., & Coyle, D. (2015). Motion-Onset Visual Evoked Potentials for Gaming. In Unknown Host Publication (pp. 155-164) https://doi.org/10.5176/2251-1679_CGAT15.41
Marshall, David ; Wilson, Shane ; Coyle, Damien. / Motion-Onset Visual Evoked Potentials for Gaming. Unknown Host Publication. 2015. pp. 155-164
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title = "Motion-Onset Visual Evoked Potentials for Gaming",
keywords = "brain-computer interface, BCI, EEG, game genre, visual evoked potentials",
author = "David Marshall and Shane Wilson and Damien Coyle",
year = "2015",
doi = "10.5176/2251-1679_CGAT15.41",
language = "English",
pages = "155--164",
booktitle = "Unknown Host Publication",

}

Marshall, D, Wilson, S & Coyle, D 2015, Motion-Onset Visual Evoked Potentials for Gaming. in Unknown Host Publication. pp. 155-164, 8th Annual International Conference on Computer Games, Multimedia and Allied Technologies (CGAT 2015), 1/01/15. https://doi.org/10.5176/2251-1679_CGAT15.41

Motion-Onset Visual Evoked Potentials for Gaming. / Marshall, David; Wilson, Shane; Coyle, Damien.

Unknown Host Publication. 2015. p. 155-164.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

T1 - Motion-Onset Visual Evoked Potentials for Gaming

AU - Marshall, David

AU - Wilson, Shane

AU - Coyle, Damien

PY - 2015

Y1 - 2015

KW - brain-computer interface

KW - BCI

KW - EEG

KW - game genre

KW - visual evoked potentials

U2 - 10.5176/2251-1679_CGAT15.41

DO - 10.5176/2251-1679_CGAT15.41

M3 - Conference contribution

SP - 155

EP - 164

BT - Unknown Host Publication

ER -

Marshall D, Wilson S, Coyle D. Motion-Onset Visual Evoked Potentials for Gaming. In Unknown Host Publication. 2015. p. 155-164 https://doi.org/10.5176/2251-1679_CGAT15.41