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Modeling Dyslexic Students' Motivation for Enhanced Learning in E-learning Systems

  • Ruijie Wang
  • , Liming (Luke) Chen
  • , Ivar Solheim

Research output: Contribution to journalArticlepeer-review

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Abstract

E-Learning systems can support real-time monitoring of learners' learning desires and effects, thus offering opportunities for enhanced personalized learning. Recognition of the determinants of dyslexic users' motivation to use e-learning systems is important to help developers improve the design of e-learning systems and educators direct their efforts to relevant factors to enhance dyslexic students' motivation. Existing research has rarely attempted to model dyslexic users' motivation in e-learning context from a comprehensive perspective. The present work has conceived a hybrid approach, namely, combining the strengths of qualitative and quantitative analysis methods, to motivation modeling. It examines a variety of factors that affect dyslexic students' motivation to engage in e-learning systems from psychological, behavioral, and technical perspectives, and establishes their interrelationships. Specifically, the study collects data from a multi-item Likert-style questionnaire to measure relevant factors for conceptual motivation modeling. It then applies both covariance-based (CB-SEM) and variance-based structural equation modeling (PLS-SEM) approaches to determine the quantitative mapping between dyslexic students' continued use intention and motivational factors, followed by discussions about theoretical findings and design instructions according to our motivation model. Our research has led to a novel motivation model with new constructs of Learning Experience, Reading Experience, Perceived Control, and Perceived Privacy. From both the CB-SEM and PLS-SEM analyses, results on the total effects have indicated consistently that Visual Attractiveness, Reading Experience, and Feedback have the strongest effects on continued use intention.

Original languageEnglish
Article number21
Pages (from-to)1-34
Number of pages34
JournalACM Transactions on Interactive Intelligent Systems
Volume10
Issue number3
DOIs
Publication statusPublished (in print/issue) - 30 Nov 2020

Bibliographical note

Publisher Copyright:
© 2020 ACM.

Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Motivation modeling
  • E-learning systems
  • Dyslexia

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