TY - JOUR
T1 - Meaning Makers: User Generated Ambient Presence
AU - Insua, GL
AU - Bennett, M
AU - Nixon, Patrick
AU - Coyle, L
PY - 2009
Y1 - 2009
N2 - Presence is an important part of our day-to-day lives. Often we will have a sense of who is around us and what they are doing by the sounds of doors closing, cupboards banging, footsteps on floors, voices vaguely heard through walls, etc. In digital spaces, such as GUI desktops, presence enhances our sense of connection with geographical separate friends and colleagues. In this article we report on Ambient Jewelry, which is a project exploring the intersection of individual and user generated customization with ambient presence displays. With this research we are seeking techniques that enable people to invent, discover and find new forms of ambient presence visualizations.
AB - Presence is an important part of our day-to-day lives. Often we will have a sense of who is around us and what they are doing by the sounds of doors closing, cupboards banging, footsteps on floors, voices vaguely heard through walls, etc. In digital spaces, such as GUI desktops, presence enhances our sense of connection with geographical separate friends and colleagues. In this article we report on Ambient Jewelry, which is a project exploring the intersection of individual and user generated customization with ambient presence displays. With this research we are seeking techniques that enable people to invent, discover and find new forms of ambient presence visualizations.
KW - n/a
UR - https://www.scopus.com/pages/publications/78651553646
U2 - 10.4018/jaci.2009040106
DO - 10.4018/jaci.2009040106
M3 - Article
SN - 1941-6245
VL - 1
SP - 47
EP - 52
JO - International Journal of Ambient Computing and Intelligence
JF - International Journal of Ambient Computing and Intelligence
IS - 2
ER -