Activities per year
The project addresses the spatiality of domestic and public spaces aiming to re-appropriate the clay medium to building design. In terms of innovation and artistic development, the project aims to shift the materiality of ceramics from a traditional craft material towards a modern composite, creating an alternative medium for craft and design practice. The methodology is based on material and digital testing and experimentation (CAD modelling software, Rhino production of form, Motion capture technology, CNC milling , laser cutting, 3D printing, 3D scanning and rapid prototyping); and traditional ceramic crafting as interactive and interchangeable design tools in the generation of ceramic prototypes. The project develops a series of digitally-generated prototype forms related to furniture/architecture. The emphasis has not been on producing finished objects so much as an exploration of the technical and aesthetic possibilities of digital production. In situating itself within the field of digital fabrication, it triggers the relationships between design and traditional craftsmanship and is aligned to current digital practices evidenced in events like Lab Craft (2010) or Power of Making (2011); conferences like Make: Shift (2014) and events like Make: Shift: Do (2014). It centers. The use of digital craftsmanship in current design/craft practice addresses the symbiotic relationship between craft and design and the interconnections between the history of craft making and practice.The Residency Project is part of the Residency Programme Grant funded by Creative Europe Programme - European Union, a Collaborative Project between IAAC/FabLab Barcelona (Spain); ENSCI / Les Ateliers (France); Plymouth College of Art (U.K.). The outcomes (artefacts) of the project were exhibited in a Touring Exhibition 2016 (Galleries secured for 24 months by Creative Europe Programme).
|Publication status||E-pub ahead of print - Jun 2016|
- £-D scanning
- digital fabrication
- Sense software