Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment

Research output: Chapter in Book/Report/Conference proceedingChapter

10 Citations (Scopus)

Abstract

Brain Computer Interface (BCI) technology has been used successfullyin neurophysiological research laboratories, but has had less success whenused outside the laboratory and particularly for people with disability. The hybridBCI approach offers the potential for a more robust solution, with potentialbetter usability to promote greater acceptance. The emphasis on improving humancomputer interaction may facilitate more widespread deployment, particularlywhere BCI alone has proved unsuccessful. This paper adapts an existingmodular BCI architecture to support a ‘mixed hybrid’, by combining a BCI witha commercial eye tracker, and suggests graphical user interfaces to facilitateoperation and control of a virtual environment.
LanguageEnglish
Title of host publicationUniversal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion
Place of PublicationSpringer Berlin Heidelberg
Pages530-539
Volume8009
DOIs
Publication statusPublished - 21 Jul 2013

Fingerprint

Brain computer interface
Virtual reality
Research laboratories
Graphical user interfaces

Keywords

  • Hybrid
  • Brain
  • Computer
  • Interface
  • Eye-gaze

Cite this

McCullagh, PJ., Galway, L., & Lightbody, G. (2013). Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment. In Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion (Vol. 8009, pp. 530-539). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-39188-0_57
McCullagh, PJ ; Galway, Leo ; Lightbody, G. / Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment. Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion. Vol. 8009 Springer Berlin Heidelberg, 2013. pp. 530-539
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McCullagh, PJ, Galway, L & Lightbody, G 2013, Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment. in Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion. vol. 8009, Springer Berlin Heidelberg, pp. 530-539. https://doi.org/10.1007/978-3-642-39188-0_57

Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment. / McCullagh, PJ; Galway, Leo; Lightbody, G.

Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion. Vol. 8009 Springer Berlin Heidelberg, 2013. p. 530-539.

Research output: Chapter in Book/Report/Conference proceedingChapter

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McCullagh PJ, Galway L, Lightbody G. Investigation into a Mixed Hybrid Using SSVEP and Eye Gaze for Optimising User Interaction within a Virtual Environment. In Universal Access in Human-Computer Interaction. Design Methods, Tools, and Interaction Techniques for eInclusion. Vol. 8009. Springer Berlin Heidelberg. 2013. p. 530-539 https://doi.org/10.1007/978-3-642-39188-0_57