TY - ADVS
T1 - IMAKILLER
AU - Hook, Alan
PY - 2011/9/1
Y1 - 2011/9/1
N2 - IMAKILLER is an adaptation of the pervasive game by Steve Jackson. The project is developed as a course induction for Higher Education. It uses a series of embedded learning objectives and structures of play to help students create collaborative bonds within the course through shared objectives, experiences and common goals. This use of play is designed to help students orientate themselves spatially within the campus and create a system of play to monitor students ability to respond to a series of core digital literacies.
AB - IMAKILLER is an adaptation of the pervasive game by Steve Jackson. The project is developed as a course induction for Higher Education. It uses a series of embedded learning objectives and structures of play to help students create collaborative bonds within the course through shared objectives, experiences and common goals. This use of play is designed to help students orientate themselves spatially within the campus and create a system of play to monitor students ability to respond to a series of core digital literacies.
KW - Pervasive Game
KW - Educational Game
KW - New Media
KW - User Generated Content
KW - Play
KW - Media
UR - http://timeglider.com/app/viewer.php?uid=line_ed6782fa25eb658f4dc2871fbe9174b2
UR - http://www.youtube.com/watch?v=1B8t0oEy4Ms
UR - http://www.youtube.com/watch?v=So3wK2tUUVo
UR - http://elevator.jisc.ac.uk/ideas/imakiller
M3 - Digital or Visual Products
ER -