Future Island-Island Impact Cards: Submersible Experience

Research output: Book/ReportOther report

21 Downloads (Pure)

Abstract

ChallengeRathlin Island receives 50,000 visitors yearly, creating challenges for preserving its natural and cultural heritage while meeting accessibility needs. This project explores how immersive and virtual technologies can improve access to remote areas, raise awareness of sustainability and plastic pollution, and inspire positive environmental behaviours through engaging, game-based experiences. ApproachThis project uses photogrammetry, LIDAR, and Gaussian Splatting to 3D scan Rathlin’s key sites, creating digital twins for the Green Digital Transition. It includes co-design with stakeholders to ensure authentic representation of the island’s ecosystem and community, culminating in a VR submersible experience of the Rathlin seabed.OutcomesPlastic debris collected by Rathlin Stickybeak has been digitised, archived with provenance data, and integrated into a VR submersible experience. The current prototype phase incorporates island scans, potential shipwrecks, and seabed topography. Future development will include endemic marine wildlife and refined seabed representation. LearningsThe project delivered insights into sustainable digital twin production, defining efficient 3D scanning methods using photogrammetry, LIDAR, and Gaussian Splatting which was tested on the NI-HPC system for ethical AI training. Narrative, animation, and gamification helped researchers understand plastic pollution’s impact on Rathlin’s ecosystems and its broader global significance. ImpactThe VR submersible experience is expected to deliver impactful R&D outcomes, guiding sustainable digital content creation. It addresses ethical AI and 3D digital twin use for education, media production, and museums. It supports the Green Digital Transition by enabling access to remote areas and promoting sustainable plastic use via in-game narratives.
Original languageEnglish
Place of PublicationBelfast
Number of pages2
Volume1
Edition1
ISBN (Electronic)978-1-85923-304-7
Publication statusPublished (in print/issue) - 2025

Bibliographical note

DAERA Acknowledgement
Data source acknowledgement and copyright statements:

The following data source acknowledgements and copyright statements apply to this content:

DAERA © Crown Copyright and database right 2023. All rights reserved. Contains Public Sector Information licensed under the terms of the OGL v3.0.

Disclaimer

DAERA (and data providers) accept no responsibility for loss or damage occasioned or claimed to have been occasioned, in part or in full, as a consequence of any person acting, or refraining from acting as a result of a matter contained in the datasets provided or as a consequence of using the datasets for any purpose whatsoever.

The information does not constitute legal or professional advice or show legal practice for which the appropriate legislation should be directly referenced. The Northern Ireland Government cannot accept any liability for actions arising from its use.

DAERA Datasets are Covered by Crown Copyright and Terms and Conditions.

The Department’s privacy policy and how it will use and protect any information about you that you give can be found here.



Informar Acknowledgement
the data was acquired from this site

https://experience.arcgis.com/experience/3f2815ec89e745d2b65630429d06385c#data_s=id%3AdataSource_34-IE_GSI_MI_Marine_Download_Seabed_Survey_Leg_Data_IE_Waters_WGS84_9369%3A644





The data is projected in UTM Zone 29N.



We must acknowledge the information source in their outputs using the following statement:





Contains Irish Public Sector Data (Geological Survey Ireland & Marine Institute) licensed under a Creative Commons Attribution 4.0 International (CC BY 4.0) license.

Fingerprint

Dive into the research topics of 'Future Island-Island Impact Cards: Submersible Experience'. Together they form a unique fingerprint.

Cite this