From Paper to Play - Design and Validation of a Smartphone Based Cognitive Fatigue Assessment Application

Edward Price, George Moore, Leo Galway, Mark Linden

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)
240 Downloads (Pure)

Abstract

This paper investigates the user experience design of a smartphone application for the objective assessment of cognitive fatigue. This is as an alter- native to using an established paper questionnaire that offers subjective self- assessment. Taking a multidisciplinary approach, challenges relating to the usa- bility and the efficacy of the smartphone assessment tool were explored. Fur- thermore, to enable validation of the proposed new approach, challenges relating to how best to deliver the traditionally paper-based questionnaire on a smartphone display, while retaining the validity of the measure it affords, had to be addressed. Results show that the smartphone based cognitive testing methods was comparable to outcomes from the pre validated mobile based Mental Fa- tigue Scale. Participant feedback showed that the smartphone-based approach offered a more acceptable and engaging user experience, while retaining the ability to accurately measure cognitive fatigue.
Original languageEnglish
Title of host publicationLecture Notes in Computer Science
PublisherSpringer
Pages321-333
Number of pages12
Volume10069
DOIs
Publication statusPublished (in print/issue) - 2 Nov 2016
Event10th International Conference, UCAmI 2016, San Bartolomé de Tirajana, Gran - Gran Canaria, Spain
Duration: 29 Nov 20162 Dec 2016
https://link.springer.com/book/10.1007/978-3-319-48746-5

Conference

Conference10th International Conference, UCAmI 2016, San Bartolomé de Tirajana, Gran
CitySpain
Period29/11/162/12/16
Internet address

Keywords

  • Mobile
  • Questionnaire adaptation
  • Cognitive tests
  • Fatigue evaluation
  • Self-assessment

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