Extending the Activity Theory Based Model for Serious Games Design in Engineering to Integrate Analytics

MJ Callaghan, Niall McShane, Augusto Gómez Eguíluz, Maggi Savin-Baden

Research output: Contribution to journalArticlepeer-review

22 Citations (Scopus)
109 Downloads (Pure)

Abstract

Serious Games (SG) have been shown to have instructional potential and a number of formal models, frameworks and methodologies have emerged to support their design and analysis. The Activity Theory-based Model of Serious Games (ATMSG) facilitates a systematic and detailed representation of educational SG describing how game elements are connected together to contribute to pedagogical goals. This paper proposes and presents an extension to the ATMSG framework to facilitate the identification, selection and integration of analytics into serious games. A practical example of the approach in use in the analysis and design phase of a SG for engineering is demonstrated.
Original languageEnglish
Pages (from-to)109-126
Number of pages18
JournalInternational Journal of Engineering Pedagogy (iJEP)
Volume8
Issue number1
DOIs
Publication statusPublished (in print/issue) - 28 Feb 2018

Keywords

  • Activity theory
  • electrical engineering education
  • game based learning
  • analytics
  • serious games

Fingerprint

Dive into the research topics of 'Extending the Activity Theory Based Model for Serious Games Design in Engineering to Integrate Analytics'. Together they form a unique fingerprint.

Cite this