Embrace: Virtual Reality Piece for an Inclusive Music Practice (first VR piece created at SARC_Immerse)

Franziska Schroeder, Pedro Rebelo, Declan Keeney, Matilde Meireles

Research output: Non-textual formDigital or Visual Products

Abstract

Embrace is a work created as part of my AHRC funded Immersive and Inclusive Music Technology grant (Inclusive Immersive Technologies - IIT). The piece is for Virtual Reality headset and is being developed for one of the grant's proposed outputs. The work allows the audience to experience issues around disability. It tells the story about two disabled musicians (one visually impaired and one wheelchair bound) and their ways of being excluded from music environments - in this piece how both experience exclusion as a listening audience before a concert situation. The work asks the audience to embrace difference; hence the title "Embrace". EMBRACE is a short immersive experience about inclusion and embracing difference. It was produced at the Sonic Arts Research Centre, Queen’s University Belfast as part of the AHRC/EPSRC Next Generation of Immersive Experiences Programme 2018.Scripted and directed Franziska Schroeder. Cast and script development Aidan Shortt and James Cunningham Sound Design and Immersive Audio Pedro Rebelo, Matilde Meireles, Michael McKnight. VR filming, editing and post-production by Declan Keeney. Camera assistants / supporting actors Caleb Roberts, Peter Young, Scott Duffield.

Produced at the Sonic Arts Research Centre at Queen's University Belfast
Original languageEnglish
PublisherAHRC
Media of outputFilm
Publication statusPublished (in print/issue) - 15 Sept 2018

Keywords

  • Virtual Reality (VR)
  • immersive
  • Virtual Reality

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