Educational Animation with Line Rider

KJ Curran, K McLaughlin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The advantages of educational software have become evident over the past few years. Because a PC is now commonplace in households every student can access this invaluable aid to education. Many small companies and large ones alike are now devoted to developing such games and animations. Basic skills such as math and spelling are now effectively being taught through the use of digital technology. Since its first appearance on the Web in September 2006, Line Rider has attracted over 15 million viewers to date and has spawned over 11,000 video posts on YouTube.com. Line Rider is a deceptively simple online game and has become the latest Internet addiction. Line Rider allows players to construct their own track filled with as many ramps, hills, and jumps as they can imagine utilizing a pencil tool. Once the player is done creating their course, they can send a virtual sledder down the route until he wipes out. The possibilities in Line Rider are only limited by physics and the player’s imagination with an almost endless number of variations and replay. This paper outlines the application of Line Rider in making an educational animation to teach young children the alphabet.
Original languageEnglish
Title of host publicationUnknown Host Publication
Pages44-44
Number of pages1
Publication statusPublished - Jan 2009
EventThe 7th Annual eLearning Conference 2009 - University of Ulster - Belfast Campus, N. Ireland
Duration: 1 Jan 2009 → …

Conference

ConferenceThe 7th Annual eLearning Conference 2009
Period1/01/09 → …

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  • Cite this

    Curran, KJ., & McLaughlin, K. (2009). Educational Animation with Line Rider. In Unknown Host Publication (pp. 44-44) http://uir.ulster.ac.uk/7357/2/Linerider.doc