Abstract
The Echoes of the Causeway mobile application (app), is a practice-led research outcome that seeks to promote and understand how informational technologies and their applications can create and resolve a system of transference between past and the present, and subsequently operate as the mediated framework on which to construct a place making experience.
Operating as a technology solution for a regional agency (Causeway Coast and Glens Borough Council) tasked with the preservation of the region’s cultural heritage, the primary objective of the development of the technology specification developed through the research, was to promote and engage the culturally curious tourist with lesser known fragile historical sites where there is little visible remains of the historical value of the site.
As a locative media project, resolving aspects of audio and visual media asset development and associated interface design, this project addresses the unique problems of authenticity and interpretability that digital media bring to contextualisation of heritage through these methods. The mobile app development in this project is thus contextualised as both a practice of democratisation by cultural institutions in their aim to enable opportunities for both local people and visitors to participate the culture, arts and heritage of the area, and also a strategy of intervention by which technologies and their tools connect geographical space to a cultural imagination.
Working in collaboration with Ulster University on this project, the wider Echoes of the Causeway project team involved Causeway Coast and Glens Borough Council Museums Services and Big Telly Theatre Group.
The project was funded through a partnership between Heritage Lottery Fund, Tourism NI and the Department for Communities Historic Environment Division.
Operating as a technology solution for a regional agency (Causeway Coast and Glens Borough Council) tasked with the preservation of the region’s cultural heritage, the primary objective of the development of the technology specification developed through the research, was to promote and engage the culturally curious tourist with lesser known fragile historical sites where there is little visible remains of the historical value of the site.
As a locative media project, resolving aspects of audio and visual media asset development and associated interface design, this project addresses the unique problems of authenticity and interpretability that digital media bring to contextualisation of heritage through these methods. The mobile app development in this project is thus contextualised as both a practice of democratisation by cultural institutions in their aim to enable opportunities for both local people and visitors to participate the culture, arts and heritage of the area, and also a strategy of intervention by which technologies and their tools connect geographical space to a cultural imagination.
Working in collaboration with Ulster University on this project, the wider Echoes of the Causeway project team involved Causeway Coast and Glens Borough Council Museums Services and Big Telly Theatre Group.
The project was funded through a partnership between Heritage Lottery Fund, Tourism NI and the Department for Communities Historic Environment Division.
Original language | English |
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Place of Publication | UK |
Publisher | Apple iTunes/ Google Play |
Edition | 1st |
Media of output | Online |
Publication status | Published (in print/issue) - 1 Jun 2020 |
Bibliographical note
Working in collaboration with Ulster University on this project, the wider Echoes of the Causeway project team involved Causeway Coast and Glens Borough Councils Museums Services and Big Telly Theatre Group.The project was funded through a partnership between Heritage Lottery Fund, Tourism NI and the Department for Communities Historic Environment Division.
Keywords
- mobile application
- cultural heritage
- interpretation
- tourism experience
- tourism policy