Abstract
Virtual reality (VR) provides a three-dimensional computer representation of a real world or imaginary space through which a person can navigate and interact with objects to carry out specific tasks. One novel application of VR technology is in rehabilitation following stroke, particularly of the upper limb. This paper describes the development of a VR system for use in this field. This system gives the user the ability to interact with objects by touching, grasping and moving their upper limb.
Original language | English |
---|---|
Pages (from-to) | 218-222 |
Journal | Studies in health technology and informatics |
Volume | 117 |
Publication status | Published (in print/issue) - 2005 |