Development of a virtual reality system for the rehabilitation of the upper limb after stroke.

Jacqueline Crosbie, S M McDonough, Sheila Lennon, Michael McNeill

Research output: Contribution to journalArticle

9 Citations (Scopus)

Abstract

Virtual reality (VR) provides a three-dimensional computer representation of a real world or imaginary space through which a person can navigate and interact with objects to carry out specific tasks. One novel application of VR technology is in rehabilitation following stroke, particularly of the upper limb. This paper describes the development of a VR system for use in this field. This system gives the user the ability to interact with objects by touching, grasping and moving their upper limb.
Original languageEnglish
Pages (from-to)218-222
JournalStudies in health technology and informatics
Volume117
Publication statusPublished - 2005

Fingerprint Dive into the research topics of 'Development of a virtual reality system for the rehabilitation of the upper limb after stroke.'. Together they form a unique fingerprint.

  • Cite this