Designing games for older adults: an affordance based approach

Mahmoud Awad, Stuart Ferguson, Cathy Craig

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Citations (Scopus)

Abstract

The main purpose of this study is to determine the game principles that need to be adopted in order to create an enjoyable and engaging game experience for older adults, whilst ensuring that the purpose of the game, encouraging upper limb mobility, is respected. The study reported in this paper involved a group of older adults who played and gave feedback on an early game prototype which feed into the design modification process. Each player's action capabilities were measured and taken into account in the design process. This helped ensure that opportunities for action that the game afforded were adapted to players' need.
Original languageEnglish
Title of host publicationIEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH)
PublisherIEEE
Pages1-7
Number of pages7
ISBN (Print)9781479948239
DOIs
Publication statusPublished (in print/issue) - 1 May 2014

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