Animating virtual humans in intelligent multimedia storytelling

M Ma, P McKevitt

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Abstract

There are a wide range of languages and technologies for modeling and animation of virtual humans. Here, we review current state-of-the-art virtual human animation standards and present our work on language visualisation (animation) in our intelligent multimodal storytelling system, CONFUCIUS. We provide an overview of the system and the technologies employed in the animation engine. We discuss several issues in human animation, such as multiple animation channels, space sites of virtual humans, and object manipulation. Finally, we conclude that introducing linguistic knowledge provides more intelligent multimedia storytelling.
Original languageEnglish
Title of host publicationUnknown Host Publication
EditorsM Merabti, R Pereira
Place of PublicationLiverpool John Moores University, Liverpool, England
PublisherLiverpool John Moores University
Pages159-164
Number of pages6
ISBN (Print)1-902-56011-6
Publication statusPublished - Jun 2005
EventProc. of the 6th Annual PostGraduate Symposium on The Convergence of Telecommunications, Networking and Broadcasting (PGNET-05) - Liverpool John Moores University, Liverpool, England
Duration: 1 Jun 2005 → …

Conference

ConferenceProc. of the 6th Annual PostGraduate Symposium on The Convergence of Telecommunications, Networking and Broadcasting (PGNET-05)
Period1/06/05 → …

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Ma, M., & McKevitt, P. (2005). Animating virtual humans in intelligent multimedia storytelling. In M. Merabti, & R. Pereira (Eds.), Unknown Host Publication (pp. 159-164). Liverpool John Moores University, Liverpool, England: Liverpool John Moores University.