Abstract
Existing dialogue systems typically use only one dialogue strategy: finite-state based, frame-based or agent-based. This paper describes research done on a dialogue manager (DM) that uses all three dialogue strategies. This DM can determine the most suitable dialogue strategy to be used according to circumstances, and change to a different strategy whenever required. The research puts emphasis on how such a multistrategy DM improves the naturalness of human-computer interaction. Determining best use of different dialogue strategies, rather than tailoring dialogue management to a particular business domain, motivates the research.
| Original language | English |
|---|---|
| Title of host publication | Unknown Host Publication |
| Publisher | International Society for Computers and Their Applications |
| Pages | 865-868 |
| Number of pages | 4 |
| ISBN (Print) | 1018-4074 CDROM |
| Publication status | Published (in print/issue) - Sept 2005 |
| Event | Interspeech2005, 9th European Conference on Speech Communication and Technology - Lisbon Duration: 1 Sept 2005 → … |
Conference
| Conference | Interspeech2005, 9th European Conference on Speech Communication and Technology |
|---|---|
| Period | 1/09/05 → … |
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