@inproceedings{cec5262246b240c6821093f7291b0845,
title = "Adaptive virtual reality games for rehabilitation of motor disorders",
abstract = "This paper describes the development of a Virtual Reality (VR) based therapeutic training system aimed at encourage stroke patients with upper limb motor disorders to practice physical exercises. The system contains a series of physically-based VR games. Physically-based simulation provides realistic motion of virtual objects by modelling the behaviour of virtual objects and their responses to external force and torque based on physics laws. We present opportunities for applying physics simulation techniques in VR therapy and discuss their potential therapeutic benefits to motor rehabilitation. A framework for physically-based VR rehabilitation systems is described which consists of functional tasks and game scenarios designed to encourage patients' physical activity in highly motivating, physics-enriched virtual environments where factors such as gravity can be scaled to adapt to individual patient's abilities and in-game performance.",
keywords = "Adaptive games, Bilateral training, Motor disorder, Serious games, Therapeutic exercise, Virtual reality",
author = "Minhua Ma and Michael McNeill and Darryl Charles and Suzanne McDonough and Jacqui Crosbie and Louise Oliver and Clare McGoldrick",
year = "2007",
month = jul,
day = "27",
doi = "10.1007/978-3-540-73281-5_74",
language = "English",
isbn = "9783540732808",
volume = "4555",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
number = "PART 2",
pages = "681--690",
booktitle = "Universal Access in Human-Computer Interaction",
address = "Germany",
edition = "PART 2",
note = "4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 ; Conference date: 22-07-2007 Through 27-07-2007",
}