Abstract
As humans, our abilities and performance while carrying out different tasks differ due to several factors, such as health conditions, mental processing capabilities, emotional feelings, task difficulty and the desire to achieve it. Additionally, understanding human feelings and states that may entail information about achieving certain tasks can be an intricate job. Subsequently, this paper aims to outline the main aspects of self-ware systems and adaptive Human-Computer Interaction styles. There is an opportunity to enable machines to be more perceptive devices that can recognise innate
human factors, which could be used to assist and improve the human's performance and effectiveness. This paper shows use-case scenarios of intelligent and affect-aware systems as well as presenting a conceptual model for User Perplexity as an important aspect an adaptive system should be able to capture to instantiate appropriate adaptation to the user experience. We argue that there is a subtle difference between adaptive user interfaces and adaptive user experiences.
human factors, which could be used to assist and improve the human's performance and effectiveness. This paper shows use-case scenarios of intelligent and affect-aware systems as well as presenting a conceptual model for User Perplexity as an important aspect an adaptive system should be able to capture to instantiate appropriate adaptation to the user experience. We argue that there is a subtle difference between adaptive user interfaces and adaptive user experiences.
| Original language | English |
|---|---|
| Pages | 1-4 |
| Number of pages | 4 |
| DOIs | |
| Publication status | Accepted - 10 May 2018 |
| Event | British HCI Conference 2018 - Belfast, Belfast, Northern Ireland Duration: 2 Jul 2018 → 6 Jul 2018 |
Conference
| Conference | British HCI Conference 2018 |
|---|---|
| Abbreviated title | BHCI2018 |
| Country/Territory | Northern Ireland |
| City | Belfast |
| Period | 2/07/18 → 6/07/18 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- HCI
- adaptive UI
- user interfaces
- affective computing
Fingerprint
Dive into the research topics of 'Adaptive User Experience Based on Detecting User Perplexity'. Together they form a unique fingerprint.Student theses
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Affective and cognitive state modelling within human-computeriInteraction
Samara, A. (Author), Bond, R. (Supervisor), Galway, L. (Supervisor) & Wang, H. (Supervisor), Dec 2018Student thesis: Doctoral Thesis
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