Fingerprint
Dive into the research topics of 'Activity-Based Gamified e-Learning for IoT and Energy Efficiency: Academic Education, Workforce Development, and Public Literacy'. Together they form a unique fingerprint.- Sort by
- Weight
- Alphabetically
J Uhomoibhi, Yakov Cherner, Catherine Mkude, Gary Mullett, Tatyana Cherner
Research output: Contribution to conference › Paper › peer-review