A Virtual Rehabilitation System for Wobble Board Balance Training with Children

Diarmaid Fitzgerald, Nanthana Trakarnratanakul, Luke Conroy, Paddy Nixon, Brian Caulfield

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    Virtual reality-based computer games may be a useful way to develop motor skills and increase activity levels in children. We have developed an interactive computer platform where users must tilt a wobble board to complete on-screen computer game tasks. We have conducted a pilot study with 81 school children who played the game and used a questionnaire to gather information on children's enjoyment levels and perceptions of the system. Findings showed a high level of enjoyment with the game and provided useful information for future research and development.
    Original languageEnglish
    Title of host publicationUnknown Host Publication
    Number of pages66
    DOIs
    Publication statusPublished - 2008
    EventVirtual Rehabilitation 2008 - Vancouver, British Columbia, Canada
    Duration: 1 Jan 2008 → …

    Conference

    ConferenceVirtual Rehabilitation 2008
    Period1/01/08 → …

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    Keywords

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    Cite this

    Fitzgerald, D., Trakarnratanakul, N., Conroy, L., Nixon, P., & Caulfield, B. (2008). A Virtual Rehabilitation System for Wobble Board Balance Training with Children. In Unknown Host Publication https://doi.org/10.1109/ICVR.2008.4625129