It is important to note that the need to support ad-hoc and potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem: A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex programming environment.
|Title of host publication||Unknown Host Publication|
|Number of pages||0|
|Publication status||Published (in print/issue) - 2003|
|Event||Program & Online Proceedings: System Support for Ubiquitous Computing Workshop (UbiSys'03) - Seattle, WA, USA|
Duration: 1 Jan 2003 → …
|Conference||Program & Online Proceedings: System Support for Ubiquitous Computing Workshop (UbiSys'03)|
|Period||1/01/03 → …|