@inproceedings{7c7682bdebef4a7797c0b1430cfd2acc,
title = "3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials",
keywords = "brain-computer interface, BCI, gaming, game, game genre, complexity, graphics, visual evoked potentials",
author = "Ryan Beveridge and David Marshall and Shane Wilson and Damien Coyle",
year = "2015",
doi = "10.5176/2251-1679_CGAT15.39",
language = "English",
pages = "139--147",
booktitle = "Unknown Host Publication",
publisher = "Global Science and Technology Forum",
address = "Singapore",
note = "8th Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT 2015) ; Conference date: 01-01-2015",
}