3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials

Ryan Beveridge, David Marshall, Shane Wilson, Damien Coyle

Research output: Chapter in Book/Report/Conference proceedingConference contribution

17 Downloads (Pure)
Original languageEnglish
Title of host publicationUnknown Host Publication
PublisherGlobal Science and Technology Forum
Pages139-147
Number of pages9
DOIs
Publication statusPublished - 2015
Event8th Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT 2015) -
Duration: 1 Jan 2015 → …

Conference

Conference8th Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT 2015)
Period1/01/15 → …

Keywords

  • brain-computer interface
  • BCI
  • gaming
  • game
  • game genre
  • complexity
  • graphics
  • visual evoked potentials

Cite this

Beveridge, R., Marshall, D., Wilson, S., & Coyle, D. (2015). 3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials. In Unknown Host Publication (pp. 139-147). Global Science and Technology Forum. https://doi.org/10.5176/2251-1679_CGAT15.39