IAA - Unlocking a Commercialization Strategy for a New Serious Video Game

Project: Research

Project Details

Description

Our overall goal is to design a new cultural product (a serious video game based on Ireland's last mass witchcraft trial). We aim to make this widely, commercially available, with the aim of generating impact and profit. The video game is part of a larger interdisciplinary, multi component, co-produced, award-wining project, which aims to take the trial to new audiences using digital and creative outputs. This funding will provide the capital to unlock a commercialisation strategy for the game that will allow us to apply for, and gain, ARC Accelerator funding (£65k).
StatusFinished
Effective start/end date1/08/2431/07/25

Funding

  • Arts and Humanities Research Council: £20,000.00

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