Engineering & Materials Science
Mineral industry
100%
Rheumatology
55%
Hand tools
53%
Wearable sensors
49%
Patient rehabilitation
47%
Data Sharing
45%
Units of measurement
45%
Wearable technology
44%
Medicine
40%
Arts computing
35%
Electric current measurement
35%
Industry
35%
Stiffness
34%
Medical applications
33%
Sensors
32%
Tapes
30%
Graphical user interfaces
30%
Sand
29%
Virtual reality
29%
X rays
27%
Machinery
25%
Sales
25%
Recovery
24%
Motion capture
22%
Fluidics
19%
ROM
16%
Recycling
16%
Animation
16%
Lead
15%
Calibration
15%
Entertainment industry
14%
Quarries
13%
Bone
13%
Textures
13%
Brushes
11%
Data Analytics
10%
Mathematical transformations
10%
DNA
10%
Health care
10%
User experience
9%
Testing
8%
Demonstrations
8%
Digital libraries
8%
Tissue
8%
Reverse engineering
7%
Personnel
7%
Substrates
7%
Defects
6%
Musculoskeletal system
6%
Engines
6%
Arts & Humanities
Virtual Reality
50%
Web Sites
40%
Londonderry
33%
Derry
30%
England
23%
Ulster
16%
Launch
16%
Funding
15%
Digital Literacy
14%
Industry
14%
Department Stores
12%
Government
9%
Creative Industries
9%
City of Culture
8%
Practice as Research
7%
Curatorial Practice
7%
Promenade
7%
Intangible Heritage
7%
Royals
6%
Creative Arts
6%
Art and Technology
6%
Art Projects
6%
Artist
6%
Art Practice
5%
Retail
5%
Reminiscence
5%
Art
5%
Eat
5%
Communication
5%
Stakeholders
5%
Social Sciences
transdisciplinary
56%
university education
41%
student
28%
staff
19%
experience
15%
learning
15%
learning strategy
9%
confidence
7%
university
6%
learning theory
5%
evaluation
5%