Social Sciences
Support
100%
Pilot Study
90%
Education
90%
Undergraduates
90%
Student Experience
90%
Student Performance
90%
Nursing
90%
Multimedia
53%
Universities
45%
Research
36%
Awards
36%
Economic and Social Development
27%
Higher Education
27%
Learning
25%
Students
25%
Skills
22%
Advertising
18%
Educational Content
18%
Instructional Design
18%
Animation
18%
Consumers
18%
Intervention
16%
Approach
16%
Work
9%
Curriculum Development
9%
Professional Personnel
9%
Higher Education Institution
9%
Education Research
9%
Nonprofit Organizations
9%
TV
9%
Academic Teaching Personnel
9%
Mentoring
9%
Academy
9%
Ireland
9%
Associations
9%
Technology
9%
Membership
9%
Packaging
9%
Co-Creation
9%
Educational Courses
9%
Registration
7%
Performance
7%
Experience
7%
Evaluation
7%
Qualification
7%
Quantitative Analysis
7%
Paramedical Personnel
7%
Computer Science
Virtual Reality Experience
90%
Multimedia
64%
Questionnaire
34%
Animation
25%
Design Thinking
25%
Higher Education
25%
User Experience
22%
Interaction Design
12%
Learning Resource
12%
Virtual Environments
12%
User
12%
Learning Technology
12%
Learning Objects
12%
Serious Game
12%
Research Worker
12%
Higher Education Research
12%
Research Project
12%
Spatial Audio
11%
Immersive Virtual Reality
11%
Immersive Experience
11%
User Data
11%
Arts and Humanities
ExPeRT
90%
Freedom
90%
Story-tellers
13%
Spatial
13%
Ulster
13%
Tools
13%
Iteration
13%
Online
6%
Reality
6%
Memory
6%
Affordances
6%
Dynasty
6%
Options
6%
Belfast
6%
Storytelling
6%
Ulster Museum
6%
Egyptians
6%
Comprehension
6%
Motion
6%
Quest
6%
Methods
6%
Popular
6%
Sickness
6%