Photo of Paul Moore
  • Cromore Road, Coleraine Campus

    BT52 1SA Coleraine

    United Kingdom

  • 12 Citations
  • 2 h-Index

Research output per year

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Personal profile


Professor Moore has worked as a Senior Manager in the further education sector having joined Ulster University in 1999.He has since been active in the development of the creative arts/industries policy in the University becoming head of the School of Creative Arts and Technologies in 2008.He was awarded a personal chair in 2009 becoming Professor of Creative Technology at the Magee campus.Research FieldsPaul's research is focused on both the creative industries and the ways in which theory and practice can be brought together in training and education.He has published widely in a range of journals and his own practice is in the area of sound art. He has produced a number of commissioned gallery exhibitions in Coventry, Belfast, Lough Neagh, the Void Gallery Derry and, most recently, the National Gallery in Namibia.Professional AffiliationsProfessor Moore was chair of the Visonic Arts group in Belfast and is the Ofcom Content Board member for Northern Ireland.From 1995 to 2004 he was also a board member of the Northern Ireland Film and Television Commission. He was a member of the Digital Britain Working Group on Digital Participation (2009) and was a member of the UK Digital Participation Consortium.He also chairs the NI Media Literacy Hub and wrote the Digital Participation Plan for NI which was launched in March 2010. In his spare time he is a freelance broadcaster with BBC Radio Ulster and has written and presented a range of documentaries for BBC national radio.

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Research Output

SceneMaker: creative technology for digital StoryTelling

Akser, M., Bridges, B., Campo, G., Cheddad, A., Curran, KJ., Fitzpatrick, L., Hamilton, L., Harding, J., Leath, T., Lunney, TF., Lyons, F., Ma, M., Macrae, J., Maguire, T., McCaughey, A., McClory, E., McCollum, V., McKevitt, P., Melvin, A., Moore, P. & 4 others, Mulholland, E., Munoz, K., O'Hanlon, G. & Roman, L., 18 Mar 2017, Interactivity, Game Creation, Design, Learning, and Innovation, Proc. of the 5th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT-2016) and 1st EAI International Conference on Design, Learning and Innovation (DLI-2016). Brooks, A. L. & Brooks, E. (eds.). Berlin: Springer, Vol. 196. p. 29-38

Research output: Chapter in Book/Report/Conference proceedingChapter

Open Access
  • Big Data and structural organisation in major arts bodies: an evolving ethnographic method

    Moore, P., 10 Apr 2016, In : Cultural Trends. 25, 2, p. 104-115

    Research output: Contribution to journalArticle

    Open Access
  • 4 Citations (Scopus)

    Arts Data Impact

    Moore, P. & Lilley, A., 1 Jun 2015, (Accepted/In press) Unknown Publisher. 70 p.

    Research output: Book/ReportCommissioned report

    Big Data, Practice and Policy

    Moore, P., 8 Feb 2015, Museums: Citizens and Sustainable Solutions. Agency for Culture and Palaces, p. 268-280

    Research output: Chapter in Book/Report/Conference proceedingChapter

    When Data Sings

    Moore, P. & Lilley, A., 8 Feb 2015, Unknown Publisher. 28 p.

    Research output: Book/ReportCommissioned report