Calculated based on number of publications stored in Pure and citations from Scopus
20002024

Research activity per year

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  • 2016

    Virtual Worlds for Learning

    Savin-Baden, M., Falconer, L., Wimpenny, K. & Callaghan, M., 3 Jun 2016, (Accepted/In press) Technology Enhanced Learning Research Themes. Duval, E., Sharples, M. & Sutherland, R. (eds.). Switzerland: Springer, Vol. 1. p. 90-102

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

  • 2014

    Game Based Learning for Teaching Electrical and Electronic Engineering

    Callaghan, M. & Cullen, M., 6 Jan 2014, Advances in Computer Science and its Applications. New York: Springer, Vol. 279. p. 655-661

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

    Open Access
    8 Citations (Scopus)
  • 2012

    Functionalities and Facets of Group Awareness in Collaborative Online Laboratories

    Gravier, C. & Callaghan, M., 2012, Virtual Community Building and the Information Society: Current and Future Directions. IGI Global, p. 136-152

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

    Open Access
    2 Citations (Scopus)
  • 2009

    Walled City to Wireless City

    Moffett, S., McGinnity, T., Callaghan, M., Harkin, J., Woods, D. & Paris, M., 15 Feb 2009, Information Communication Technologies and City Marketing: Digital Opportunities for Cities Around the World. Gasco-Hernandez, M. & Torres-Coronas, T. (eds.). IGI Global, p. 322-356

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review