Research output per year
Research output per year
Mr
Northlands Road, Magee Campus
BT48 7JL Londonderry
United Kingdom
Research activity per year
Michael Callaghan joined Ulster University as a lecturer in 2002 and his teaching and research interests include serious games, virtual worlds, remote experimentation/laboratories, e-learning, virtual/augmented reality and voice user interfaces. Michael is a Fellow of the Higher Education Academy, a Fellow of the Centre for Higher Education Research and Practice and was part of a team awarded a Distinguished Fellowship in Learning Support from Ulster University in 2006. He teaches at both undergraduate and postgraduate level.
He is an expert panelist for the Higher Education & Training Awards Council (QQI Ireland), an Editor of the International Journal of Online Engineering, serves on the Scientific Advisory Board of the International Association of Online Engineering, is a reviewer for a number of IEEE journals and is a grant reviewer for the AHRC, HETAC, Higher Education Academy and EU in his areas of expertise. Michael has jointly secured over £3.5 Million+ in internal and external funding from 22+ projects as principal investigator or joint principal investigator from funders including the AHRC, DETI, INVESTNI, INTERREG, JISC and the Higher Education Academy and carries out regular consultancy and academic enterprise activities in serious games and virtual worlds.
In 2010, he led a team of staff and students who were shortlisted for the Times Higher Education (THE) Awards 2010, Outstanding ICT Initiative of the Year for the ‘Engineering Education Island’ project.
He won the best paper award in 2008 and 2014 at the REV series of international conferences for his work in engineering education and was part of a team that won best short paper at @immersiveLRN, the 6th International Conference of the Immersive Learning Research Network in 2020.
In 2016, he led a team of staff and students who were the overall winners of the 4th International Educational Games Competition held at the 10th European Conference on Games Based Learning in Paisley, Scotland in October 2016 with the Circuit Warz project and winners of best student game at the 7th and 8th International Educational Games Competition in Odense, Denmark in October 2019 and Brighton September 2020.
In 2021 he was part of a team that won best paper award at the IEEE TALE 2021 conference for the paper Serious Game for Medical Imaging in Fully Immersive Virtual Reality.
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
External Examiner, Dundalk Institute of Technology
2018 → …
External Examiner, University of Plymouth
2018 → …
External examiner Games and Multimedia, University of Limerick
2011 → 2014
Research output: Contribution to journal › Article › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Research output: Contribution to journal › Article › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Callaghan, M. (Recipient), Cecotti, H. (Recipient), Foucher, B. (Recipient) & Joslain, S. (Recipient), 8 Dec 2021
Prize
Callaghan, M. (Recipient), Cecotti, H. (Recipient), Richard, Q. (Recipient) & Gravellier , J. (Recipient), 25 Jun 2020
Prize
Callaghan, M. (Recipient), 4 Oct 2019
Prize: Other distinction