Description
An online 6 week practical workshop presented by Pierre Benjamin, a character modeller and lecturer who worked in the film and game industry. The workshop covered modelling and texturing pipelines between Zbrush and Substance Painter/Marmoset to produce realistic and caricatured characters following anatomical rules.| Period | 19 Jun 2019 → 25 Jun 2019 |
|---|---|
| Event type | Workshop |
Related content
-
Activities
-
Anatomical Sculpting Weekend
Activity: Participating in or organising an event › Participating in a conference, workshop, ...
-
Student theses
-
An investigation into the creative processes in generating believable photorealistic film characters
Student thesis: Doctoral Thesis