Creative Problem Solving Using Virtual Production Techniques

Activity: Talk or presentationInvited talk

Description

This talk, for the Digital Scholarship Hub at Queen's University, outlines the problem solving methods adopted, using Virtual Production techniques and pipelines, in the AHRC funded Future Island - Island Project & the EPSRC funded VP pipelines for Theatre affordance projects.

The talk also included a play test of the prototypes developed in both projects.
Period3 Oct 2024
Held atQueen's University Belfast, United Kingdom

Keywords

  • FII
  • XR Network+
  • Theatre
  • virtual production
  • sustainable tourism
  • 3D Design
  • Animation
  • games design
  • VFX
  • VR experiences
  • XR
  • Sustainability
  • problem solving
  • Photogrammetry
  • Motion Capture
  • digital puppetry
  • 3D Scanning
  • real time rendering